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Conquerrence is a yaoi CYOA eroge game where you take the title of the King of Wevendh after the disappearance of your brother. Surrounded by other nations and its leaders, your decisions shape not only your kingdom, but the world around you. A conqueror of overwhelming force wresting control from other leaders in one on one combat, a diplomat of honeyed words using favor and pressure to your advantage, a dogged investigator into the world's mysteries looking to find your brother, you can be all of these and more depending on your choices. Of course, there are choices to be made in the bedroom as well.

This game came about because of the distinct lack of yaoi games as a whole, let alone ones that feature strategy at a nation level, when they're readily available in hentai. Part of the goal of this project is to write kinks and situations that are seen in hentai but just haven't been put into a yaoi game before, so that people with those kinds of kinks can actually play something to their orientation.

If you like what I'm doing here and would like to see more, I have a Patreon where you can support and pick up the patron-only build of the game, which is the latest build, as well as incrementals between big updates. The game will always be free via public releases, but any and all support is highly appreciated.

StatusIn development
PlatformsHTML5
Rating
Rated 4.4 out of 5 stars
(23 total ratings)
Authorfifthpierrot
GenreInteractive Fiction
Made withTwine
TagsAdult, Erotic, Gay, Multiple Endings, Romance, Singleplayer, Text based, Yaoi
Average sessionAbout a half-hour
LanguagesEnglish
AccessibilityColor-blind friendly

Development log

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Comments

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(+1)

I enjoyed it, so a fear to ask, is this game dead?

(+1)

I don't understand Fenborz's fight, I've tried every combination possible but it always ends in a bad way.

That was the best play within a story I've ever read in Asterope and that wedding proposal was so cute.

(+2)

I had a blast of a time with the new area, Chromoric Leagu. I'm really fond of the steam-punk vibes. The bad ends as always were really enjoyable, and the good end scenes were hella smexy. 

The only "bad" thing is that I found, (at least for my own personal liking) was how difficult the fight was. I had to redo the entire story after I noticed you can't beat the train without grabbing the controller from the mana-electricity area in Schanschirr, or how I'm a tadd too silly and didn't manage to understand why the choice picked was right (after multiple attempts) in the train fight.

Although, the scenes after the train fight were so good in felt rewarding in a sense for me. All in all, it was a really meaty and well-written update, and I thoroughly enjoyed it. I will still patiently wait for more Mikleikko content, thank you for coming bak.

I'm completely stuck on the Chromoric League puzzle. I've gotten to the second phase of the chase, but now I'm stuck in a neverending train chase!! How do I break the loop?

(-24)

Exclusively yoi, and not just one option? Looked cool till I saw that.

No wonder it's so nich. I'm out.

(+2)

Honestly I'm sad the game didn't gain enough traction. It's so good. I'll never get to see more of my boy Mikleikko :'c

I'd pay to get just his routes finished lol

Huh? Did the dev say they weren't going to continue updating somewhere?

(+9)

I'm happy to announce that you will, in fact, be seeing more of Mikleikko eventually. Once the other nations have at least one route, I'll be swinging back around to him.

Man I really do love the game. I hope you can come back someday and continue it.

Why are some choices in white and unclickable, it this supposed to happen,  is it a bug, are the choice just not written yet?

(+3)

Those choices are just not written yet. It's so that players don't assume that there's only going to be one option on that path in the future (like the Continue passages) and also so I know what options my past self wanted when I revisit to write.

(+3)

Loved loved loved the Timo date!! But I did encounter a few bugs. First is just that if you go to the classroom first, the text reads the same as if that was the last place you went to during the date. After you go to the second location, it forces you to go back to the classroom a second time before going to the tower. If you choose the classroom second after going to the garden, the game doesn't allow you to continue, there's no option to choose the dining hall (it works fine if you go dining hall -> classroom though). Seriously enjoyed the date though, can't wait for more of them with the other leaders!

(+2)

Thank you very much for bringing this to my attention, the issue has been fixed.  I ended up rewriting the link code entirely so it should work no matter what date paths you take, and took the time to reformat the line breaks so there should be fewer big spaces in between.

(+4)

I love Timo so much hes so cute,,, i married im immediately and was happy to learn that i can go on the date and THEN marry him. Hes amazing and so is the size difference 10/10

Man I so love Mikleikko, have been replaying his bad ends nonstop. I adore the fact he is so oral focused, and I hope we can see more content for him in the near future, like a good ending (or maybe a neutral one where you still kinda end up serving him)

For some reason, the 'I want to be your sugar baby' choice leads to unfinished text.

(+2)

That particular route is unfinished since I'm still fleshing out the clothing system, sorry. Once everything's stable with the system I'll revisit the route and finish it.

Loving the game so far, maybe its weird to look forward to the lore more than anything else but I'm already invested in the world lol. Looking forward to the next update!

(2 edits)

Help I can't restart the game,

Nvm I figured it out LOL 

How do I win against Timo, it's just so damn hard

Timo's fight revolves around elemental reactions. A closer look at the magic system and why elements react the way they do will be added later on, but for now it's just a matter of remembering which elements lose to the other and which spellbooks represent them. My best advice is to make sure you don't mix up the winning and losing reactions, because if you use an element that's weak to Timo's he'll shred through your health.

Can you even lose against Timo? Cause like- I've been completely bullshitting attacks during his 2nd phase to get the bad ending, but I just can't seem to lose?

(+2)

Sorry, I forgot to account for negative player health. That issue has been fixed across all versions, and an additional issue regarding the Metal-Water reaction in Phase 1 has been fixed as well. Thank you for bringing this to my attention.

What the hell is up with fight scene?  Every choice switches up the correct answer. What's the point in that outside of convincing people to NOT want to do a fight route. On ever attempt I made, every time the SAME QUESTION came up repeatedly, I chose a different answer and somehow got hit on EVERY ONE.  What the point of adding a route it your going to make it a luck based one

Actually, practically all of the attacks in the Camille fight comes in a pair. If you read over the attack descriptions carefully, you'll realize that there are differences in the startup that correspond to the different attacks that he makes. There is no luck whatsoever, I can assure you.

I have had to restart the fight with Camille at least 10 times, I've tried reading over his attacks again and again and if there is some kind of identifiable pattern to his attacks, I can't find it.

I'm really interested in playing this game, and the prose is very engaging, but I'm tempted to just give up 

(+1)

Since quite a few people seem to be having difficulty with this fight, I posted a guide to the fight on my Patreon. Don't worry, it's not paywalled, it's just long and doesn't really fit in the devlog section. You can find it here: https://www.patreon.com/posts/60210454

(+1)

hey so I got to the consummations scene and it says to double click to edit the passage and nothing happens is this a bug or am I doing something wrong?

(+1)

Apologies, that's just a wick I forgot to cut off before release. It'll still be present in the next public build, but the next patron and next next public build will have it fixed. I'll write that passage at some point.

can't wait

(+2)

I really like this can not wait to see more updates

(+3)

Great stuff, would love to see more interactions with others rulers in future updates. 

(1 edit) (+2)

Love it! Hope to see more! :D

I would like to see pictures of the characters or they should be more described, but that just my thoughts on that. I am looking forward to more content!