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Conquerrence Ver 1.2/1.3


Happy New Year, all. This has been a particularly busy time for me since the tail end of the holiday season brings with it a great number of impromptu parties and certain new responsibilities, such as a dog I was gifted. However, I made sure to put together an update as promised for all the milestones I've hit in just one month. I've already expressed such thoughts in the earlier devlog so I won't repeat them, but I will repeat my thanks to all the readers who have continued with me into the New Year, and my 2nd ever patron. I intend to make this a year full of updates.


Patron Build - Ver 1.3

  • Dusetmene: Finally writing one of my fortes, after two fight scenes we finally come upon a Diplomacy route that doesn't center around marriage. Because we aren't speedrunning straight to the leader and beating them down for the Conquest route, I made sure to keep the pace leisurely and full of detail. Since diplomacy works on what the player has, it hinges on what chapters have been completed before. At the moment those are only Frateo and the Floating Citadel, but as the chapters expand the possibilities will too. Either way, this route is great for anyone who likes lore.
  • Features: One diplomacy route, two NSFW bad endings, one SFW bad ending, and two modeling scenes that can be NSFW depending on choices. Mostly bottom-focused humiliation,  with some stuck-in-wall and spitroasting sprinkled in there.
  • Clothing system: This is the very first step toward customization, as I realized that this is a feature I think a lot of people enjoy. While I am unsure of how thorough the customization will be ultimately, at the moment there is clothing that works toward a certain (unfinished) route in Dusetmene. My plan is for the player to be able to purchase clothing at every single nation and subsequently wear them in each nation as well, as a replacement for the traveling garb. We'll see when this is properly implemented.


Public Build - Ver 1.2

  • Floating Citadel: Since I didn't think a CYOA game featuring just one route would be very fun, I revisited the Floating Citadel. Specifically, I wrote another Conquest route. While I personally like diplomacy a lot, I thought the more dynamic fight system would appeal to more people. I took the knowledge I gained from creating the system from scratch in the Frateo route and both expanded and streamlined it. I originally said that this fight was on the difficult side, but it's arguably easier than Camille's since the choices remain constant. Either way, if you need help, I can always post a guide like I did for Camille's fight. There's also a bit of lore surrounding specific members of the Magic Council that I snuck in there, so if you enjoy the lore, keep your eyes peeled for that.
  • Features: One conquest route, three NSFW bad endings, two SFW bad endings, and one good NSFW good ending. The bad endings mostly cater to bottom enthusiasts, while the good ending is more for the top audience. In time I will flesh it out to be more inclusive, especially since I want to give subtops and powerbottoms more options. Either way, if you're into bondage, this'll probably be your style.


For a more specific breakdown of the story and what exactly you can expect from the builds, you can visit the Patreon page.

Files

Conquerrence IVer 1.2.zip Play in browser
Jan 01, 2022

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